Post by Grimone on Feb 1, 2021 3:47:13 GMT
Combat Classes
Classes are not professions, they are purely your characters style of combat when in a fight. Multi-classing is allowed, but we insist you choose no more then two per character. Typically with one class as their primary and one as a secondary class.
MARTIAL
Slayer (Monstrous) - Specializing in the esoteric arts of hunting monsters.
Rogue (Criminal) - Criminals known to use underhanded tactics in a battle.
Assassin (Professional) - Killers for hire, skilled in subtle and unseen death.
Ranger (Ranged Fighter) - Trained to wield all manner of long range weaponry.
Warrior (Martial Fighter) - Trained to wield non enchanted weapons & armor.
Warrior (Martial Fighter) - Trained to wield non enchanted weapons & armor.
Monk (Weaponless Fighter) - Trained to turn their physical body into a weapon.
Gunslinger (Flintlock) - Skilled with flintlock pistols and other such weapons.
MAGICAL
Paladin (Noble Warriors) - Martial fighters wielding enchanted weaponry.
Mystic (Deep Magic User) - Skilled in the internal powers of deep magic.
Sorcerer (High Magic User) - Skilled in the spiritual powers of high magic.
Alchemist (Low Magic User) - Skilled in the natural powers of low magic.
Sorcerer (High Magic User) - Skilled in the spiritual powers of high magic.
Alchemist (Low Magic User) - Skilled in the natural powers of low magic.
Magician (Psudo Magic User) - Skilled in the mental powers of psudo magic.
KEEP IN MIND
Sorcerers who multiclass are expected to specialize and focus on one of the five spheres of power. Celestial, Elemental, Ancestral, Infernal or Abyssal. Dabbling in other spheres is allowed, but that requires a sorcerer to focus only on high magic. Forsaking other magical classes.